The Dungeons of Azeroth 
Wailing Caverns, The Barrens, 17-24
The Deadmines
(DM or VC), Westfall,
17-26
Shadowfang Keep, Silverpine
Forest, 22-30
The
Stockade, Stormwind
City, 24-32
Gnomergon, Dun Morough, 29-38
Razorfen Kraul, The Barrens, 29-38
Scarlet
Monastery (SM), Tirisfal Glades, 34-45
Razorfen Downs, The Barrens, 37-46
Uldaman, The Badlands,
41-51
The
Temple of Atal'Hakkar aka
Sunken Tumple, Swamp
of Sorrows, 50-60
Blackfathom Depths (BFD), Ashenvale, XX-XX
Zul'Farrak, Tanaris, XX-XX
Blackrock Depths (BRD),The Blasted Lands, XX-XX
Blackrock Spire (BRS, UBRS, LBRS), The Blasted Lands, XX-XX
The
Caverns of Time, Tanaris, XX-XX
Dire
Maul, Feralas, XX-XX
Stratholme, Eastern Plaguelands,
58-60 (Under Construction)
LEVEL 60+ RAIDS 
Blackwing Lair (BWL),
40-Man Raid, Blackrock Spire, (Under Construction)
Molten
Core (MC), 40-Man Raid,
Blackrock Depths, (Under Construction)
Onyxia’s Lair,
40-Man Raid, Dustwallow Marsh
Zul'Gurub, 20-Man Raid, Stranglethorn
Vale, (Under Construction)
Four
Dragons, No-level or size limits, Ashenvale, Duskwood, Feralas, and
Hinterlands:
- Ysondre
- Lethon
- Emeriss
- Taerar
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GUILD LOOT RULES 
These rules
were originally posted by the Guild Leader, Myrkenwar,
on the Who forum web-page on November 5, 2005. Adhearance
to these rules is mandatory for all guild members for both raid and non-raid
parties. They were drafted to ensure fair distribution of rare or better loot
so that everyone has an equal chance of getting the most out of a raid. Any
violations of the looting rules should be immediately reported to the Guild
Raid Officer or any other officer available.
1)
When
considering rolling for an item, the ONLY
character that counts is the character you are using at that moment. Any
other character you have, whether main or alt, has NO bearing on the roll and
you should then roll accordingly.
2)
If
you have previously won a blue/purple item in the instance/group and another
blue item drops that you can use, you MAY
NOT ROLL ‘NEED’ on that item unless:
a.
No
one else can use the item
b.
Everyone
else that could also use the item has already won a blue item
c.
Everyone
else that could also use the item states that they do not want the item (be
sure to thank them!)
3)
There
is no third rule
4)
You
are expected to adhere to these rules even if non-guildies
in your group are not following the same rules or are blatantly ninja-looting.
Stooping to the level of the ninja-looter does nothing but make you as
pathetic as they are.
5)
Any
violations of these rules are grounds for being removed from the guild.
Them be the
rules… Stick to them. Use “Group Loot” and roll accordingly. Be mindful of
your fellow ‘Who’ and remember that we’re here to
help each other on that long push towards Level-60.
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GUILD EVENT RULES 
The
following rules are more guidelines on the forming of raids and conduct
during them. Leroy Jenkins may be funny… but getting wiped out is bothersome.
1)
Guild
Raid events will be co-ordinated on the Guild Forum
Web Site. Raids for Friday and Saturday night will be posted the Monday prior
so that there is ample time to sign-up for a raid. Requests for certain raids
can be forwarded to the Guild Raid Officer.
2)
Raids
will be limited to the maximum number of members that will allow for
completion of quests and dropping of certain rare items. In most cases this
will be five party members and additional runs for that particular raid will
be made if need be.
a.
Guild
members desiring to participate will be able to sign up for the raid as soon
as it is posted. The Guild Raid Officer will review the sign-ups prior to the
start of the raid. If there is enough participants to warrant additional
parties the Guild Raid Officer will determine the final number of parties and
their compositions.
b.
There
is no rules to the level or class of participants, but please try to keep
requests to participate reasonable (i.e. there will be no Level-10 members
taken into the Deadmines no matter what the rest of
the party is made of and a level-60, while welcomed, may be passed over for
someone with more to gain from the run).
c.
Anyone
who does not sign up for a raid may make a request to participate to the
Guild Raid Officer on the night of the raid anytime prior to the start time.
The member will be considered for participation should any participant not
show up or if there has not been enough people signed up to fill the run on a
first come-first served basis.
3)
In
fine Who tradtion… there is no third rule… we just
don’t like them.
4)
Raid
participants will meet at the appropriate meeting stone 15 minutes prior to
posted start time. The Guild Raid Officer will make any last minute party
adjustments if needed and appoint a Party Leader. The raid will begin no
later than the posted start time without exception, so visit your bank ahead
of time.
5)
Party
members will be expected to follow the lead of the Party Leader and strictly
follow the Guild Loot Rules during the Raid.
6)
The
party will only disband once the party is finished with the Instance and all
members have returned to the nearest safe town.
7)
Any
violations of these or the Guild Loot rules should be brought to the
attention of a Guild Officer. Violations will be reviewed by the Guild Leader
and may be grounds for dismissal from the Guild. Any violators of these rules
who are not removed from the Guild will be considered last for subsequent
raids for a period to be determined by the Guild Leader.
Group/Raid Leaders!
During a
Guild led run, please take a Snapshot at sometime during the run, either a
posed group shot or during a particularly fun battle. Make sure the entire
party is in the shot. Find the picture in the World of Warcraft\Sceenshots\
folder and send it to:
warren1333@msn.com
Please
include the name of the instance, the date, and the name, level, and class of
each participant, Who or not. See our first Guild Run photo
as an example. Happy
Raiding!
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